top of page
Project 6 - Aliens stole my Sh##
Engine:Custom Engine
Editor:Unreal Engine
Language: C++
Time: 17 Weeks
Group size: 21
About the project
Aliens stole my sh## is a game inspired by spyro. It is a third person platformer where you try to escape the planet where you and your crewmates have crash landed on.
The player moves around the world and fights aliens with his flamethrower and jetpack charge.
This was the second project we made using our custom engine.
Contributions
In this project i was the main programmer for the AI. I setup the navmesh system to work in a 3D space and for the pathfinding to also work in this new system.
I also helped a bit on the player mechanics from my understanding of the new PhysX system as i implemented the agents fighting mechanics before the player had been implemented fully.
This project was also the first project where i used my personal take on a more sophisticated agent behaviour that is a layered, intent-driven AI system.
bottom of page